Wednesday, October 9, 2013

Rock, Paper, Scissors, and Fantasy (Fire Emblem Review)

Well I've got a cold, so I guess I'm going to be reviewing Fire Emblem.


Fire Emblem is the seventh game in the fire emblem series. Why did they release the seventh game in the series as the first, you ask? Well to find that out, first we have to check out Super Smash bros. Melee.



Nintendo with their wisdom decided to include two characters from the Fire Emblem games: Marth, and Roy.

Marth is the first main character from the fire emblem game starring in the first and second games. Roy is the son of Eliwood who is one of the three main protagonists in Fire Emblem seven.


These two characters being included sparked interest in the Fire Emblem series. This and the fact that the Advance Wars games had received critical acclaim, prompted Nintendo to release Fire Emblem games internationally.

YEEEEEEEEAAAAAHHHHHH!!!!!!!!!!!!!!!!!!!!!

So anyway this game was developed by Intelligent systems, the guys who made the Advance wars games, so if you've played those you may be in some familiar territory.


The Story:
So the story takes place on the continent of Elibe, where bad stuff is happening.  You take on the role of a Tactician (who's default name is Mark) who is found unconscious by a young woman named Lyn who lives on the plains of Sacae.


After Mark and Lyn are attacked by bandits and her home destroyed, Lyn decides to join Mark on a journey. A few days later they bump into a pair of knights, who reveal that Lyn is the grand daughter of the marquess of Caelin, and that her grandfather's brother Lundgren is trying to take control of the throne.


This is as far as I will go into the story as not to spoil things, just know that the story is very interesting and you will become invested in the well written characters.

Although the dialogue could be better.

Gameplay:
The game plays in some ways very similarly to the original Advance wars game, except in this instead of guns and tanks you have swords and axes. The map is divided into a grid of squares like a board game, depending on your different characters movement speed they may be able to traverse the varying terrain with a quick pace, it could also help if one of is riding a horse, Pegasus, or Wyvern.


There are also some RPG elements in this game, including the ability for your units to level up and gain higher stat values, and the fact that there are different unit classes such as Mage or Cavalry.


It may seem complicated and it can be, but all you really need to know at the beginning is the weapons triangle. The weapons triangle is basically a glorified game of rock, paper, scissors, where Swords beat Axes, Axes beat Lances, and Lances beat Swords. Knowing this will help you achieve victory, although your opponent may be able to beat you even when your weapon beats his. Like if his weapon is made of a stronger material, or if he is a higher level then you.


And there are units who don't follow the rules of the weapons triangle, like Archers and Shamans, but in the end everything is balanced in a way that will make the game fair and fun.

Well not always fair for you.

Now one thing that may turn new players away is the difficulty. Not only can the game be hard to learn, the main gimmick of the game can feel punishing. If at anytime one of your units is defeated in battle that unit cannot be used for the rest of the game, you will either have to start the level over or play without one of you favorite characters. And this can happen a lot, and when it does it can become so frustrating. I can't even count how many times I've had to restart a level because of this. Although looking at it from a different point of view it may be fun and welcoming to have added difficulty, it certainly is satisfying to beat a level that was giving you such a hard time earlier.


There is some multiplayer in this game but it's kinda meh. It would be much better if you could use a huge team of units and move around the map skillfully trying to kill of the other players team. But it does work that way.

Music and presentation:
The graphic in my opinion look great, your units seem to bounce to the music, and the fighting animations are flashy like they should be.



The Music is very good as well, but it can get old after a while. Good thing though there are a lot of different tracks. Here is one my favorite tracks.


Final Thoughts and Verdict:
All in all Fire Emblem is a very deep and fun game. It does have some problems like the fact that you may want to break you Gameboy after one of your favorite high level characters die, but it is very fun none the less. Fire Emblem gets nine out of ten stars! It is a "Must Play!" Game.


Have Fun!

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